Audio Effects and Audio Presets
Every control in the Audio Effects section: global overrides, the effect rack for melody and collision sounds, signal processing and the audio preset library. Pro.
Overview
Audio Effects is the last section of the Audio tab and is included with Pro. At the top are two buttons: Smart Randomize picks a random audio preset your plan can use and nudges its reverb and delay a little, and Reset Audio Settings returns the effects to a clean, dry sound (Grand Piano, no echo, no reverb, filters open). Reset Audio Settings also sets bounces back to playing notes, so if you were using an uploaded song as slices, pick it again afterwards.
Global overrides
These apply on top of everything, including presets.
| Setting | What it does | Range / default |
|---|---|---|
| Bypass Stereo Echo | Turns off the stereo echo for all audio. | On / Off, default On (so echo is off until you switch this off) |
| Bypass Global Reverb | Turns off reverb for all audio. | Default Off |
| Bypass Distortion | Turns off saturation for all audio. | Default Off |
| Force Universal Voice | Plays every note through one instrument, overriding presets and the songs' own instruments. | None (Factory Preset) or any instrument, default None |
| Master Pitch Offset | Shifts everything up or down in semitones. | -24 to 24, default 0 |
| Hardware Filter Override | Enables a master low-pass filter. | Default Off |
| Master Cutoff Hz (when the override is on) | Frequencies above this are cut. | 200 to 20,000, default 20,000 |
The effect rack
Two tabs choose what the rack edits: Melody Pitch & Sounds (the notes the ball plays) or Collision Sound Effects (built-in and uploaded effects). The echo and Filters & Space controls have separate values for each tab. Voice Architecture appears only on the melody tab, and Precision Dynamics is shared.
| Setting | What it does | Range | Default (Melody / Collision) |
|---|---|---|---|
| Voice Architecture | The instrument for Built-in Tunes and uploaded MIDI. | Over 130 instruments | Grand Piano |
| Stereo Echo Core | Stereo delay on or off. Has no effect while Bypass Stereo Echo is on. | On / Off | On / On |
| Time | Seconds between echoes. | 0.05 to 1.5 | 0.35 / 0.2 |
| Feedback | How many times the echo repeats. | 0 to 0.9 | 0.45 / 0.3 |
| Wet/Dry Mix | Balance of echo against the original. | 0 to 1 | 0.5 / 0.4 |
| LPF Cutoff Hz | Low-pass filter. Lower sounds muffled or underwater. | 200 to 20,000 | 12,000 / 20,000 |
| LPF Resonance | Ringing peak at the cutoff. | 0.1 to 20 | 1 / 1 |
| Reverb Wet | Room reflections. | 0 to 1 | 0.15 / 0.1 |
| Analog Saturate | Warm overdrive. | 0 to 100 | 0 / 0 |
| HPF Cutoff Hz (Precision Dynamics) | High-pass filter. Higher removes bass for a thin, radio sound. | 20 to 5,000 | 20 |
| Comp Thr | Level in dB where the compressor starts taming loud peaks. | -60 to 0 | -12 |
| Comp Ratio | How strongly peaks are reduced. | 1 to 20 | 4 |
| Pitch Transpose | Shifts pitch in semitones without changing speed. | -24 to 24 | 0 |
Signal Processing
Two switches for busy scenes.
| Setting | What it does | Default |
|---|---|---|
| Prevent Sound Overlap | A new sound stops the previous one, so sounds never pile up. | Off |
| Smooth Multi-Sound Playback | An engine setting for scenes with many collisions at once, so the audio does not lag. | Off |
Tip
- Turn on Smooth Multi-Sound Playback for Spawner runs with hundreds of balls.
Audio Presets
The preset library at the bottom holds over 300 ready-made sound settings in 19 categories. Filter by category chips, by Instrument and by Echo Logic, or search by name or tag. Tap a preset to apply it; pin one with the pin icon to keep it at the top. Each preset shows a plan badge. Twelve presets are marked Free, two per category are marked Creator, and the rest are Pro. A preset your plan does not include leaves your current sound unchanged.
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