Visualizer Bars
Bars around the arena that react to the music and to every bounce. Every control, range and default.
Where to find it
Open the Physics tab and expand Visualizer Bar. Turn on Enable Visualizer Bars. The bars work in Rhythmic, Drawer and Spawner modes and in the Rhythmic Drawer combination. In any other mode the section shows "Mode Level Lock" and the bars are not drawn.
| Setting | What it does | Range / default |
|---|---|---|
| Enable Visualizer Bars | Draws the bars around the container. | On / Off, default Off |
| Color & Aesthetics | Bar colour: match the ball, rainbow, one custom colour, an RGB pulse, or a slowly shifting hue. | BALL, RAINBOW, CUSTOM, RGB PULSE, HUE SHIFT; default RAINBOW |
| Custom Bar Color (CUSTOM only) | The colour for all bars. | Any colour |
| Number of Bars | How many bars ring the arena. | 8 to 256 in steps of 8, default 128 |
| Minimum Bar Height | Height when there is no sound or impact. | 0 to 100, default 0 |
| Maximum Bar Height | Height at full intensity. | 20 to 500, default 80 |
| Bar Width | Thickness of each bar. | 1 to 50, default 2 |
| Bar Gap | Space between bars. | 0 to 100, default 1 |
| Sensitivity to Sound | How strongly the music drives the bars. | 0.1 to 5, default 0.5 |
| Sound Vibration Strength | An even, song-wide bounce added to every bar. | 0 to 5, default 0 |
| Bar Rise Speed | How fast bars jump up. | 0.01 to 1, default 0.3 |
| Bar Fall Speed | How fast bars settle back. | 0.01 to 1, default 0.05 |
| Fade Out Time (ms) | How long bars stay up after an impact. | 100 to 5,000, default 1,000 |
| Equalize All Bars | On: the music shows on every bar at once. Off: the music mostly lights bars near recent bounces. | Default Off |
| Sound Localization | How much the music is focused around bounce points. 0 spreads it everywhere, 1 keeps it at the bounce. | 0 to 1, default 0 |
| Bounce Response | How strongly each bounce kicks the nearby bars. | 0 to 5, default 1 |
| Bounce Rippling Width | How many neighbouring bars one bounce moves. | 1 to 50, default 12 |
Tip
- For a calm look, lower Bounce Response and raise Fade Out Time. For an energetic look, raise Bar Rise Speed and Sensitivity to Sound.
- Very high bar counts with wide bars can overlap. Lower Bar Width or raise Bar Gap if the ring looks solid.
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